You all know about role-playing poems, right? They’re tiny games made to be played in about 15 minutes, often to explore a specific concept, emotion or atmosphere. They’re an excellent vehicle for experimental design – and for design that helps players experiment.
At Solmukohta 2012, I ran a small series of identity poems. These games don’t use fictional characters; they use you, the player. Your history, your identity – these are the playing grounds.
I’ll give a short description of them here. For several of the games, this is the first time I even write down the rules.
3 of me
Based on a previous design, this game is about how we construct the narratives of our own identity; we tell ourselves the stories of our lives, as if we had only one such story and only one identity that was always present or destined to emerge.
Each player…
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